Public Release 1.2


We've been working on a number of changes since the last update.

Most of this update revolves around some quality of life things and how the game looks, but I think it makes the game more intuitive to learn and easier to play as the relevant information is more explicit for players. Feel free to check it out and share what you think.


Here's a short list of some of the changes:

+ Added Dodge Orbs for showing how many dodges you have

+ Added Damage numbers for when enemies get hit

+ Added Combo numbers so player knows when and how many combo they have

+ Added Charge meter to show percent of charge and what direction the hammer will go

~ Reworked Lightning animation

~ Reworked Hammer Combo Mechanic

    ~ Combo can now be gained from attack on any unshielded enemy

    ~ Hammer speed only gets cut on attack of shielded enemy

- Somewhat fixed pause bug where player takes damage from enemy after level up or pause


Known bugs in current build:

- cannot exit to title and start new run (I got excited and wanted to get this new version out. Will get this fixed ASAP)

Files

Start! Hammer Time - Windows.zip 25 MB
55 days ago

Get Start! Hammer Time

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